Midnight Cyan

Finite access and random rewards

Stages and Unlocks

Separate purchases from play-earned extras. Fighters and DLC stages have explicit access paths; Fishing rewards are random and should not be treated as a deterministic checklist.

How stages affect a match

Strive’s signature stage interaction is the wall. Corner pressure builds toward a wall stick; a finishing hit can break into another area, add damage, return the fighters toward center, and award Positive Bonus. The decision is tactical even when the stage choice itself is aesthetic.

All nine verified DLC stages

No.StageAccess on mainlineSwitch note
1Lap of the KamiSeason Pass 1 or individual stage DLCLaunch package includes Season 1 content.
2White House RebornSeason Pass 1 or individual stage DLCLaunch package includes Season 1 content.
3Fairy's Forest FactorySeason Pass 2 or individual stage DLCLaunch package includes Season 2 content.
4Tír na nÓgSeason Pass 2 or individual stage DLCLaunch package includes Season 2 content.
5Fallen Prayer, Engulfed LivesSeason Pass 3 or individual stage DLCLaunch package includes Season 3 content.
6Amber Fest with Kind NeighborsSeason Pass 3 or individual stage DLCLaunch package includes Season 3 content.
7In the Name of PeaceSeason Pass 4 or individual stage DLCCurrent Switch availability not established.
8New Dawn, A Future UnfoldingSeason Pass 4 or individual stage DLCCurrent Switch availability not established.
9Cradled by the Four BeastsSeason Pass 5 purchase bonusNot documented as available.

Base-stage coverage limit

The current built-in or previously released stages include Castle of the Silver Feet, L'oro Di Illyria, Original Times Square, “A Happy Family,” Seventh Heaven District, 12-Dimensional Flux Observatory, and Jellyfish Skyarium. A complete base-stage catalog is unavailable, so this guide does not present that partial list as complete.

Finite content and access paths

CategoryAcquisitionEffectMissability / branch difference
15 base fightersOwn the base game.Playable in supported battle modes.Permanent; included on all retail branches.
DLC fighters 1–19Buy the matching individual DLC or season entitlement; some bundles include passes.Adds the fighter and their listed colors/music access.Permanent entitlement, but fighter availability differs on Switch. See Roster & Access.
Another StorySeason Pass 1 bonus.Additional cinematic story content.Official product page says it is exclusive to Season Pass 1 and not sold separately; included in the Switch launch package.
DLC stages 1–8Matching season pass or individual stage purchase.Adds selectable battle stages.Check platform storefront before purchase.
DLC stage 9Season Pass 5 purchase bonus.Adds Cradled by the Four Beasts.No separate-purchase path was established.
Special color packs / UI skinsSpecific packs, passes, promotions, or current bundles.Cosmetic colors, battle UI, or wanted-poster skins.Bundle contents change; verify the current storefront.
Blazing Pass rewardsComplete challenges during a Duel; Plus adds a paid reward lane.Time-limited progression rewards.Missable after the period/claim deadline; Plus does not carry to the next Duel.

Fishing and Gallery rewards

Fishing exchanges earned currency for random rewards such as music, avatar, Gallery, and Digital Figure items. Treat this as a repeatable currency sink, not a deterministic finite route: a complete current reward pool with fixed acquisition locations is unavailable.

  • Spend when you want collection progress; do not save for a specific random item unless the current game UI exposes a guaranteed rule.
  • Duplicate handling and pool contents can change by patch; read the live result screen.
  • Client 2.00 added a 50-fish batch option on the mainline branch.