Midnight Cyan

1985 to current services

Versions & ratings

Separate the original 32-stage game from remakes, harder arcade layouts, emulated reissues, and collection-level ratings.

Release chronology, regions, and identifiers

Platform / editionVerified territory and dateIdentifierGuide-relevant boundary
Family ComputerJapan (NTSC-J), 1985-09-13Physical product / ROM revision: UnavailableOriginal 32-stage home-console game.
Nintendo Entertainment SystemNorth America (NTSC-U/C), 1985-10-18; PAL retail date unavailableRegional cartridge codes: UnavailableMain walkthrough target.
VS. Super Mario Bros.Arcade territories; exact release chronology unavailableBoard/product identifiers: UnavailableHarder rearranged stages, faster timer behavior, and different 4-4/7-4 maze routes.
Super Mario All-StarsJapan (Super Famicom), July 1993; Europe (Super NES/PAL), December 1993Regional cartridge codes: Unavailable16-bit audiovisual remake with save support and maze feedback sounds.
Super Mario Bros. DeluxeEurope (Game Boy Color), 1999-07-01; 3DS European Virtual Console, 2014-02-27Store/title identifier: UnavailableAll 32 levels plus Challenge red coins/Yoshi eggs, You Vs Boo, and secret content.
Classic NES Series / Famicom MiniGame Boy Advance, 2004 family; exact territory dates unavailableRegional Game Pak codes: UnavailablePortable emulation; display scaling differs from a home NES.
Virtual ConsoleWii Europe 2007-01-05; Nintendo 3DS Europe 2012-03-01; Wii U Europe 2013-09-12Legacy storefront title IDs: UnavailableEmulated NES release. Nintendo notes the Wii U European listing uses the U.S. game version.
NES Classic EditionDedicated mini-console family, 2016Built-in software; no separate store IDNES emulation with platform-level suspend points.
Nintendo Entertainment System – Nintendo ClassicsNintendo Switch service, 2018-09-18Collection-level Nintendo product page; individual game ID unavailableIncludes Super Mario Bros. with service-level save, rewind, and online controller sharing.
Game & Watch: Super Mario Bros.Dedicated device, 2020Built-in software; no separate store IDCollection device containing the classic game; hardware and display behavior differ.

Official ratings by edition and territory

BoardEdition / territoryRatingDescriptors / boundary
ESRBGame Boy Advance, Nintendo 3DS, Wii, Wii UE — EveryoneNo Descriptors; ESRB record 9945.
ESRBSuper Mario Bros. Deluxe, Game Boy Color / Nintendo 3DSE — EveryoneNo Descriptors; ESRB record 4009.
ESRBGame & Watch: Super Mario Bros.E — EveryoneMild Cartoon Violence; rating applies to the whole device collection.
PEGINES / Wii / Nintendo 3DS / Wii U European listings3Nintendo product listing; descriptors unavailable.
PEGISuper Mario Bros. Deluxe European listings3Game Boy Color and 3DS Virtual Console listing.
Other boards / original 1985 cartridgesUnavailableUnavailableLater ratings are not retroactively assigned here.

Documented version and revision history

FamilyRevision stateWhat changes for this guide
Famicom / NES retailManufacturing and ROM revision numbers: UnavailableUse the standard home-console route, timer behavior, damage rules, and silent castle mazes.
VS. arcadeHarder arcade revisionEnemy and platform placements differ; several timers are reduced and maze solutions can differ. Use an edition-specific map.
All-Stars remake1993 16-bit remakeRedrawn graphics/audio, save support, and chimes for correct or wrong maze choices; route structure remains recognizable.
Deluxe1999 enhanced portable releaseOriginal campaign plus Challenge collectibles and modes not present on NES; vertical visibility is reduced by the handheld screen.
Emulated NES releasesVirtual Console, NES Classic, Switch serviceCore game content remains NES-based while suspend points, save states, rewind, filters, or online features belong to the host platform.
Per-platform patch/build numbersUnavailableNo reliable public patch sequence was found for these fixed-content legacy releases.

What this guide does not conflate

Super Mario Bros.: The Lost Levels, Super Mario Bros. Special, and later numbered or “New” games are separate campaigns. All-Stars and Deluxe contain or remake the original levels but also add content; this guide labels those boundaries instead of treating every edition feature as part of the 1985 cartridge.