1–8 · The accident
Meet Marle, repair history in 600 A.D., survive Guardia's trial, discover ruined 2300 A.D., and learn magic at the End of Time.
Begin the walkthrough →Across all eras
A complete route through all 27 chapters, with edition-aware side quests, Techs, gear, and endings.
Chrono Trigger is a single-player role-playing game built around Active Time Battle combat and a campaign that crosses the present, Middle Ages, future, prehistory, Antiquity, and the End of Time. Crono's meeting with Marle at the Millennial Fair becomes a mission to prevent the 1999 A.D. catastrophe caused by Lavos.
Meet Marle, repair history in 600 A.D., survive Guardia's trial, discover ruined 2300 A.D., and learn magic at the End of Time.
Begin the walkthrough →Trace Lavos to Magus, repair the Masamune, recruit Frog, and storm Magus's Castle.
Continue to Magus →Witness Lavos's arrival, enter Zeal, charge the pendant, gain the Epoch, and escape the Blackbird.
Cross Prehistory and Zeal →Recover Crono, resolve the party's side quests, enter the Black Omen if desired, and choose a route to Lavos.
Finish the campaign →| Family | Verified release | Guide impact |
|---|---|---|
| Super Famicom / Super NES | 1995 | Original script, names, and core campaign. |
| PlayStation | 1999 Japan; 2001 North American compilation | Animated cinematics and Extras mode; core route unchanged. |
| Nintendo DS | 2008 Japan/North America; 2009 Europe | Revised terminology, dual-screen interface, Arena of the Ages, Lost Sanctum, Dimensional Vortex, and an additional ending. |
| Wii / PlayStation Network | 2011 | Emulated legacy editions; no new campaign route. |
| iPhone, iPad, Apple TV / Android / Amazon | Current mobile family | Modern terminology, autosave, upgraded controls, and bonus dungeons; storefront feature sets vary. |
| Windows (Steam) | February 27, 2018 | Modern edition with autosave, achievements, Lost Sanctum, and Dimensional Vortex. |