Midnight Cyan

Twenty starters · one unlockable boss

Roster

Choose by play pattern first: straightforward all-rounders, mobile rushdown, space control, traps, or resource-heavy specialists.

Five canonical teams

These teams frame Episode Mode and character reveals. Standard versus modes allow mixed teams.

Fighting Avengers

Captain America · Iron Man · Black Panther · Hulk

Unbreakable X-Men

Storm · Magik · Wolverine · Danger

Amazing Guardians

Spider-Man · Ms. Marvel · Star-Lord · Peni Parker

Samurai Outriders

Ghost Rider · Blade · Deadpool · Loki

Knights of Doom

Doctor Doom · Magneto · Green Goblin · Carnage

Fighter directory

FighterTeamArchetypeSignature systemFirst plan
Captain AmericaFighting AvengersAll-rounderShield angles, anti-air and guard counterBeginner-friendly; learn spacing and confirms.
Iron ManFighting AvengersMobile zonerProjectiles, flight and eight-way air dashControl midrange; strong Shooter support.
Black Panther (Shuri)Fighting AvengersMobile rushdownBast’s Blessings command-jump resourceTrack stocks before committing to offense.
HulkFighting AvengersArmored powerhouseHuge normals, Gamma resource and explosive damageClose distance deliberately; no air dash.
StormUnbreakable X-MenTechnical zonerTempest redirects movement and attacks; flightHigh ceiling; plan wind use before pressure.
MagikUnbreakable X-MenMidrange brawlerLong sword normals and Dark PortalsSolid neutral with portal-enabled mixups.
WolverineUnbreakable X-MenRushdownFast movement and Berserker pressureBeginner-friendly point once assists cover entry.
DangerUnbreakable X-MenMix-up zonerCalibrate modules, teleport and hover dashTechnical movement; vulnerable to anti-airs.
Spider-ManAmazing GuardiansMobile rushdownEight-way Web Zip and web projectilesFlexible and approachable; avoid predictable zips.
Ms. MarvelAmazing GuardiansTricky midrangeLong limbs and Elasti-Grab movementBeginner-friendly offense; extended limbs can be hit.
Star-LordAmazing GuardiansMobile zonerFour Element Gun modes, flight and multi-dashChoose an element for the current screen problem.
Peni ParkerAmazing GuardiansBig-body setplayIndependent drones, wall stick and unusual air movementCover slow movement and large hurtbox.
Ghost RiderSamurai OutridersLong-range pressureChain normals and Vengeance GaugeSpend powered specials without overheating.
BladeSamurai OutridersNeutral specialistLong sword normals and Marked for DeathStrong support; protect slow, committal buttons.
DeadpoolSamurai OutridersResource rushdownGray-health Fourth Wall variants and cancel utilityPowerful flexibility at a health-management cost.
LokiSamurai OutridersTrap / okizemeNorn Stones, feints and parry-like misdirectionExcellent setup and tag enabling; modest solo mix.
Doctor DoomKnights of DoomZoner / supportProjectile shield, lasers, flight and teleport dashTop-class assist coverage; protect slow movement.
MagnetoKnights of DoomTechnical zonerMetal debris powers later moves; magnetized pressureBuild the screen state, but Break clears debris.
Green GoblinKnights of DoomZoner / setplayGlider stance and Pumpkin Bomb sequencesThreatening mixups while Glider resource lasts.
CarnageKnights of DoomMidrange pressureLong symbiote attacks and Necrosis offenseAlternate patient pokes with committed pressure.
ChampionUnlockableSolo grappler / bossCommand grabs, Pride Gauge and Awakened installFinish any Episode story; fights largely without assists.

Choose your first Point

The official beginner guide identifies Captain America, Ms. Marvel, and Wolverine as especially approachable, with Iron Man and Spider-Man also relatively easy to learn. Storm and Danger are presented as more advanced.

Want fundamentals?

Start Captain America. His balanced toolkit exposes projectile, anti-air, counter, and spacing decisions without a separate movement resource.

Want fast offense?

Start Wolverine or Spider-Man. Add one assist that covers the approach before optimizing longer routes.

Want screen control?

Start Iron Man or Doctor Doom. Learn one projectile lane and one answer to airborne approaches.

Want a specialist?

Pick the character you love, but isolate its resource in Training before combining it with three assists.