Resolve every village problem, learn Solar Flare, and turn it into a safe opening against Raditz.
Mission brief
Part 2 of 8
Prerequisite
Finish the old man's crossing and leave the first forest map to the left.
Objective
Complete all village errands, learn Solar Flare, and defeat Raditz.
Preparation
Reach level 8 or higher before entering the skull passage.
Numbered route
Enter the village, go north into the elder's house, and accept the request to quiet the forest.
Go south, speak to the boy outside the home, then speak to the family inside to begin the search for Sue.
Follow the brown path west, climb the far-left stairs, speak to Yamcha and Puar for experience, then continue northwest to find Sue. Escort her home and speak to her family.
Speak to Cory outside. Return toward Sue's location, take the lower path, defeat the flying Pterodactyl, fly into the meadow, collect flowers, and bring them to Cory.
At the pond west of the village, fly to the toy boat and return it to the waiting child.
Near the elder's stairs, go left, fly to the next cliff, follow the path, break the stones, and collect Neko. Return the cat to the elder.
Speak to the elder again after returning Neko to learn Solar Flare. Equip it with L and practice the stun-then-melee rhythm.
Train to at least level 8, save, use healing if needed, then enter the skull passage to Raditz's crash site.
Fight Raditz in open ground. Stun with Solar Flare, step in for a melee hit, retreat, and add safe Ki Blasts until he falls.
Route audit
Mandatory
Accept the elder's request
Rescue Sue
Recover Neko
Learn Solar Flare
Defeat Raditz
Optional
Flowers for Sue
Recover the toy boat
Speak to Yamcha and Puar for 500 EXP each
Missables
Return to the elder after handing over Neko; Solar Flare is essential for the safest boss strategy.
Complete flowers and toy boat before leaving through the skull for a clean 100% quest route.
Acquisitions
Solar Flare
500 EXP for Sue
400 EXP for flowers
200 EXP for the boat
4,000 EXP for Raditz
Encounters and rewards
Major encounters
Raditz: Solar Flare, one close hit, disengage, repeat